Your house style, everywhere
Import any theme on the game's global settings page and every giveaway using that module picks it up automatically — new products included. This is your brand's default: your palette, your artwork, your button wording.
Every theme below is a single settings file exported straight out of CompKit. Import it and the module is restyled top to bottom — artwork, palette, button copy, sounds and layout. No code, no child theme, no design work.
Every theme file works at either level — the same download, your choice where it lands. Import it at the top and every giveaway you run inherits that look. Import the very same file on a single product and only that giveaway changes, leaving the rest of your store exactly as it was.
Import any theme on the game's global settings page and every giveaway using that module picks it up automatically — new products included. This is your brand's default: your palette, your artwork, your button wording.
Running a sponsored draw, a Christmas competition or a car giveaway? Import the same theme on that product instead — or override fields by hand. Every field falls back to your global value until you touch it, and one click puts it back.
The same module, two giveaways, running side by side. Nothing was rebuilt — the product on the right just overrides the global theme.
Every game module has an Import / Export tab in exactly the same place, at both levels. The only thing that changes is where you open it — and that's your call, not the file's.
Pick a theme below and hit Download. You get a small settings file — keep the filename, it tells you which game module it's for.
Same file, either place. For every giveaway, go to CompKit → [Game] Settings. For one giveaway only, open that product and use Product data → [Game].
Open the Import / Export tab, choose the file, save. The live preview beside the form updates immediately — switch it between desktop and mobile before you publish.
Ten ready-made themes across seven game modules. Every one imports at either level — set it as your house style, or drop it on a single giveaway. Take one as-is, or treat it as a starting point and change every value from there.
Preview coming soon
Deep-space nebula behind a chrome prize wheel, with neon segment art and a full sound pack. High contrast, unmistakably premium.
A palm-tree beach sunset, a carved wooden logo and a warm navy-and-orange wheel. Made for a holiday prize draw.
A golden Egyptian tomb, torch-lit columns and jewelled reel symbols, with Turbo mode styled to match.
Black-tie luxury: gold foil stars, a headline top-prize banner and a coin-strewn prize vault. Built for a flagship draw.
Preview coming soon
Black cabinet, acid-green rail and claw, a planet backdrop and alien toys in the prize pit — with an “Abduct Aliens” button. Includes sound effects.
Field for field the same screen as Galaxy Grab: pastel pink, rounded cabinet, sweet-shop artwork, a “Catch Candy” button. Includes sound effects.
A pirate ship moored off a tropical island, a ship’s wheel for a dartboard and a thrown dagger. Includes sound effects.
An underwater stadium with a diver goalkeeper, shoals of fish in the stands and coral-lit result cards.
Preview coming soon
A parquet indoor arena with sponsor boards along the pitch — the five-a-side counterpart to Ocean Cup.
A sunset city circuit, rival cars on your tail and a red Rival Rush results panel tracking every ticket.
No themes in that module yet — more are on the way.
Every premium module has the same Import / Export tab, so themes work identically across all eight games. Balloon Pop is the one module without a download yet — Pop Busters is built and running, and the file lands here shortly. A few themes above are also waiting on their screenshot.