Release History

Changelog

Every release of the free CompKit Game Engine plugin, newest first. This is the same changelog that ships inside the plugin — nothing is summarised away.

Currently on 3.0.3, released 9 August 2026

3.0.3 Latest

Released 9 August 2026. The per-game version release — every module got its own version badge, and most got substantial settings work. Read the full write-up →

  • Each game's own version number now shows on the games list and in the corner of its settings page.
  • Every game: the Import / Export button now uses that game's own colour.
  • Race Car: rebuilt win and lose result cards — choose the card's orientation, image position, size, text alignment and nudge the image and text into place, with separate settings for mobile and desktop. Cards can take a background colour, your own image, or the ticket's own prize artwork, with border, corner radius and header colours. New settings tabs for race cards, header, modal, countdown and the ticket row.
  • Football: the shoot button's hold-to-charge power bar is now fully configurable — show or hide it, set how long a full charge takes, and pick the three colours it ramps through plus the glow at full power. The aim marker is now bounded to the goal, so it can no longer be driven above the crossbar.
  • Slots: separate mobile and desktop sizing and spacing, new settings for the results strip, ticket line, reel layout, winning symbol, symbol size, turbo results strip and the win / lose cards. Settings can now be imported and exported per product as well as globally.
  • Spin: 62 settings that were only available globally can now be overridden per product. Separate mobile and desktop values with an Editing switch, so you always edit the layout you are looking at. The "View Desktop" button is replaced by a Desktop / Mobile switch that keeps the preview beside your settings, plus a full-size inspector when you want it.
  • Balloon Pop: the popup gets corner radius and border settings, and the play area becomes a distinct surface with its own background, corner radius and inset — so the objects stay inside it and your logo sits clearly above the play. The pops-left count moves into a small badge in the corner, and the end-of-game message appears as a notification banner across the top rather than lying over the objects it is reporting on. Existing settings are carried across.
  • Balloon Pop: Auto Play and Quick Play move out of the top bar into a full-width row beneath the play area, matching Slots and Race Car, sharing the width evenly.
  • Balloon Pop: new Header tab — a title above the game with its own colour, size, weight, case and alignment, plus an optional logo image. New Overlay settings for the backdrop: colour, image, opacity and blur.
  • Balloon Pop: separate mobile and desktop values for the win and lose cards, their text, the final summary banners and the Play / Auto Play / Quick Play buttons, with an Editing switch.
  • Grab Claw: per-product settings now open and display correctly and mirror the global page; the "Use global" tickboxes are replaced by a per-row Use Global button; the preview drawer opens with the tab; a global theme export can now be imported onto a single product.

3.0.2

  • Game Addons: the "Premium Games plugin is out of date" notice now appears correctly when your installed games plugin is a different version from the engine. It previously never showed.

3.0.0

Major release — redesigned admin, live previews everywhere, and far deeper game customisation.

Architecture

  • Premium games are now delivered as a separate CompKit Game Engine Premium plugin, installed in one click from the admin. The free plugin no longer downloads or unzips code into itself.
  • New in-admin Download / Install flow, including an upgrade prompt when the premium plugin version doesn't match the engine.

New admin experience

  • Brand-new admin design across the engine and every game's settings page — consistent CompKit header, tabbed settings, and a sticky live preview that updates as you edit.
  • Live game previews now appear on both the global settings page and the per-product settings panel for every game.

Instant Reveal & Orders Email — fully rebuilt

  • Redesigned settings screen matching the game pages, with a live email preview of the real order email and the per-prize reveal email, including your WooCommerce email header.
  • New Prize Table controls: coupon-button and claim-button colours, editable cash/credit and physical-prize notes, and a prize-table heading.
  • New ticket-badge, coupon-button and claim-button corner-radius and text-size sliders.
  • "Send me a test email" button to preview the reveal email in your inbox.
  • The order email message now applies only to orders containing a game.

Per-game custom settings, with per-product overrides and "Use Global" fallback

  • Spin the Wheel — wheel size (desktop/mobile), frame image, pointer style plus custom badge, segment colours/text/borders/images, full Spin / Play / Reveal-All button styling, ticket-column layout, sound effects, behaviour.
  • Slots — text / emoji / image reel symbols, reel styling, header, win/lose shown fields, Nudge, Turbo mode, modal, custom sounds.
  • Scratch Card — Standard, Symbol-match and Sums modes with a Prize Vault, scratch surface, win/lose cards, win popup, full navigation-button styling, sounds.
  • Football Penalty — stadium images, team strip/kit, advertising boards, scoreboard, controls, results strip, full theming.
  • Race Car — player/opponent car sprites, track and start-line, trackside billboards, HUD, theme colours, win/lose, sounds.
  • Grab Claw — built-in style presets, cabinet colours and shape, machine title, six custom toy-image slots.
  • Balloon Pop — object type (balloon, bubble, star, gift box, pumpkin), game-area image, win/lose colours, sounds.
  • Darts — dart and board styles, branding images, power-bar styling, win/lose colours, sounds.

Reliability

  • All games now reliably trigger the instant-win reveal email and correctly hold then release the order confirmation email until every ticket is played.
  • Game icons unified to a single source; plugin renamed to CompKit Game Engine.

2.2.1

  • Instant Reveal bundled locally with no licence required.
  • Added the Smart Email Delay Handler.
  • Added premium module interest opt-in form.
  • Fixed dependency check for the Giveaways plugin renamed from Lottery.
  • Removed external CDN dependencies.
  • Standardised text domain to giveaways-addons.
  • Restored SSL verification on licence validation requests.

2.2.0

  • Full admin settings overhaul for Spin the Wheel.
  • Added CSS custom property system for game colours.
  • Added Reveal All button settings.
  • Added behaviour settings including auto-play, summary screens and win popups.

2.1.0

  • Added the Spin the Wheel module.
  • Added the Slot Machine module.
  • Added the Prize Grab Claw module.

2.0.0

  • Initial public release with Instant Reveal and Scratch Card.
Premium game modules version separately. Each game carries its own version number, shown on the games list and in the corner of its settings page. The versions above are for the free engine that hosts them.